Caffeinated alien Deadlands: Equipment
ClothesCostWeightNotes
Boots$84
Chaps$46Armor +1, Riding +1 vs. Fatigue
Duster$104
Longjohns$22
Native armor$23Armor +1, Str d4+
Native shield (Medium)$35+2 Parry, -2 Cover, Str d4+, Hardness 8
Native shield (Small)$23+1 Parry, -1 Cover, Str d4+, Hardness 7
Shirt/blouse, dress$31
Shirt/blouse, work$11
Silk stockings$1
Shoes$21
Suit/fancy dress$156
Trousers/skirt$22
Winter coat$153
Food & DrinkCostWeight
Bacon (per lb.)15¢1
Coffee (per lb.)25¢1
Breakfast, good50¢
Lunch, good25¢
Dinner, good$1
Meal, cheap25¢
Trail rations (per day)50¢3
General EquipmentCostWeightNotes
Ax, wood$25Medium improvised weapon
Backpack$23
Barbed wire (per yd)5 /50 ft
Bedroll$410
Camera$35Plate: $1, 0.5 weight
Canteen$15 (full)/1
Cigar
Disguise kit$108Five uses, $8 refill
Doctor’s bag$106Grants Healing reroll, $8 refill
Drill$22
File25¢1
Guitar$86
Hammer50¢2Light improvised weapon
Handcuffs$3.503
Harmonica50¢
Hatchet$12.5Light improvised weapon
Iron skillet50¢5Light improvised weapon
Lantern$2.5044” radius, 3hr, 50% break, 1-in-6 alights
Lantern oil (per gallon)10¢6
Lockpicks$51
Matches (box of 100)50¢0.25
Mess kit$23
Pick$212Medium improvised weapon
Playing cards25¢
Rope (20 yd)$58Holds 300 lb, 1d6 per 50 lb over/min, snaps on any 1
Shovel$1.505Medium improvised weapon
Spectacles$5
Tool kit$255Ignores up to 2 points of penalties
Tool kit (Weird Science)$505Ignores up to 4 points of penalties
Watch, standard$2.500.5
Watch, gold$100.5
FundamentsCostWeightNotes
Ghost rock ore (per oz)$6.251 ozMost commonly sold at $100/lb
Gold ore$201 oz
Silver ore$1.501 oz
Gun AccessoriesCostWeightNotes
Gun belt$21
Holster$31
Quick-draw holster$111Adds +2 when attempting to interrupt someone and the pistol must be drawn.
Rifle boot$30.5
Scope$302Cancels 2 additional points of penalties when Aiming.
Shotgun thong25¢
Speed-load cylinder$30.25Allows the user to reload a six-shooter as one action, provided they’ve pre-loaded the cylinder.
HatsCost
Bonnet$2
Derby$1.50
Fedora$3
Sombrero$3.50
Stetson$5
LiquorCostWeight
Beer (glass)— 
Shot10¢
Bottle$24
ServicesCost
Bath$1
Burial$5
Doctor visit (office)$3
Doctor visit (house call)$5
Photo$10
Room (boarding house w/ meals)$1 /day
Room (low-class hotel)$2 /day
Room (high-class hotel)$10 /day
Shave and a haircut25¢
Telegram5¢ /word
TransporationCostWeight
Horse$150
Mule$50
Riverboat5¢ /mi
Saddle$2530
Saddlebags$55
Stagecoach10¢ /mi— 
Train ticket5¢ /mi
AmmunitionCostWeightNotes
Arrow$2/201/5Arrows for bows
Pistol (Small)$2/503/50.22–.38 caliber
Pistol (Large)$3/505/50.40–.50 caliber
Rifle (Small)$4/506/50.38–44 caliber
Rifle (Large)$5/508/50.45 caliber and over
Percussion caps50¢/601/60For cap and ball weapons
Shot (w/powder)$1/204/20For black powder weapons
Shotgun shells$2/202/20Standard buckshot
Melee WeaponsDamageMin StrWeightCostNotes
Brass knucklesStr+d4d41$1Doesn’t count as a weapon for Unarmed Defender
BayonetStr+d4d41$5Str+d6 and Parry +1 if attached to a rifle, Reach 1, two hands
ClubStr+d4d41$1
Club, warStr+d6d63$3
Club, war (bladed)Str+d8d86$8AP 2, Parry -1, two hands
KnifeStr+d4d41$2
Knife, BowieStr+d4+1d42$4AP 1
Lance (Plains Indian)Str+d6d64$20Reach 2, mounted combat only
Lariatd43$4Parry -1, Reach 2; Test on Fighting: Entangled on success, Bound on raise
SaberStr+d6d64$15Typically used by cavalry
SpearStr+d6d65$3Parry +1, Reach 1, two hands
TomahawkStr+d6d64$3— 
WhipStr+d4d42$10Parry -1, Reach 2; Entangled on raise

Ghost Steel Weapons: Any metallic weapon can be custom-forged from ghost steel to make it more sharp and durable, but it’s prohibitively expensive. A ghost steel weapon adds +1 to Damage, gains AP 1 or adds +1 to existing AP, increases Hardness by +5, and costs 5× the listed price.

Gatling GunsRangeDamageAPRoFShotsMin StrWeightCost
Gatling Pistol (.36)12/24/482d61330d45$400
Gatling Carbine (.45)20/40/802d82230d612$750
Gatling Rifle (.45)24/48/962d82230d817$1,000
Gatling Shotgun12/24/481-3d6215d815$1,000
Gatling Gun (.45)24/48/962d823100d640$1,500
Derringers & PepperboxesRangeDamageAPRoFShotsMin StrWtCostNotes
Derringer (.41)3/6/122d412d41$5-2 to be Noticed if hidden
English 1840 Model (.36)5/10/202d6-1118d41$5Reload 3, black powder weapon
Rupertus Pepperbox (.22)5/10/202d418d61$6
Wesson Dagger-Pistol (.41)5/10/202d4— 12d61$6A knife blade (Str+d4 damage) just out from between barrels
Revolvers, Single-ActionRangeDamageAPRoFShotsMin StrWtCostNotes
Colt Army (.44)12/24/482d6+1116d42$12Older cap and ball, Reload 3, $10
Colt Buntline Special (.45)15/30/602d6+1116d63$50016” barrel, shoulder stock, direct order, no quick-draw
Colt Dragoon (.44)12/24/482d6+1116d44$11Reload 3, black powder weapon
Colt Navy (.36)12/24/482d6116d43$10Older cap and ball, Reload 3, $8
Colt Peacemaker (.45)12/24/482d6+1116d44$15AKA Colt Single-Action Army
LeMat Revolver (.40)12/24/482d6119d64$25
 & Shotgun (20-ga)5/10/201-3d611d6Mounted under a pistol; switching is a free action
Revolvers, Double-ActionRangeDamageAPRoFShotsMin StrWtCostNotes
Colt Frontier (.44-40)12/24/482d6+1116d42$15AKA Double-Action Army, ammo shared with Winchester ‘73
Colt Lightning (.38)12/24/482d6116d42$13
Colt Rainmaker (.32)12/24/482d6116d42$8
Colt Thunderer (.41)12/24/482d6116d42$14
Starr Revolver (.44)12/24/482d6+1116d42$9Older cap and ball, Reload 3, $7
CarbinesRangeDamageAPRoFShotsMin StrWtCostNotes
Sharps ‘55 (.57)20/40/802d8211d68$18Reload 3, black powder weapon
Spencer (.56)20/40/802d8217d48$15
LeMat Carbine (.42)20/40/802d8119d69$35
 & Shotgun (20-ga)12/24/481-3d6— 11d6Mounted under a rifle; switching is a free action; cap and ball weapons, Reload 3
RiflesRangeDamageAPRoFShotsMin StrWtCostNotes
Ballard ‘72 (.56)24/48/962d8211d611$24Reload 3, black powder
Bullard Express (.50)24/48/962d102111d811$30
Colt-Paterson Model ‘36 (.69)24/48/962d10217d812$25Reload 3, black powder
Enfield Musket (.58)12/24/482d8211d69$25Reload 3, black powder
Evans Old Model Sporter (.44)24/48/962d82134d612$30Custom ammo
Sawed-off Winchester (.44–40)12/24/482d8-1216d44$25AKA “mare’s leg”, concealable
Sharp’s Big 50 (.50)40/60/1202d10211d811$50Snapfire, cap and ball, Reload 3
Springfield Rifled Musket (.58)15/30/602d81d611$8Reload 3, black powder
Winchester ‘73 (.44–40)24/48/962d8-12115d610$25
Winchester ‘76 (.45)24/48/962d82115d47$40
Shotguns (12-ga)RangeDamageAPRoFShotsMin StrWtCostNotes
Colt Revolving Shotgun12/24/481-3d6— 15d610$45Cap and ball, Reload 3
Double-barrel12/24/481-3d612d611$35Fire both barrels: damage once +4
Sawed-off Double-barrel5/10/201-3d612d46$35As double-barrel, may be fired in melee
Single-barrel12/24/481-3d6— 11d46$25
Winchester Lever-action12/24/481-3d614d68$35

Shotguns: +2 Shooting. 3d6 damage Short Range, 2d6 Medium, 1d6 Long.

Other Ranged WeaponsRangeDamageAPRoFShotsMin StrWtCostNotes
Bola4/8/16Str+111d4.5$3Entangled on Raise, instead of bonus damage
Bow12/24/482d6— 11d62$3
Knife3/6/12Str+d4— 11d41$2
Knife, Bowie2/4/8Str+d4+1111d42$4
Lance (Plains Indian)2/4/8Str+d611d64$20Reach 2, mounted only
Spear3/6/12Str+d611d65$3
Tomahawk3/6/12Str+d611d63$3
War Club3/6/12Str+d6— 11d63$3
Dynamite & NitroglycerineRangeDamageWtNotes
1–2 sticks/pints4/8/162d60.5/1MBT, +2 damage for 2 sticks/pints
3–4 sticks/pints3/6/123d61.5/2LBT, +2 damage for 4 sticks/pints
5–6 sticks/pints2/4/84d62.5/36” radius, +2 damage for 6 sticks/pints
Each additional stick/pint+2+0.5/1+.5” Radius per stick
Explosives AccessoriesCostWtNotes
Blasting cap$11/12 caps
Dynamite plunger$203Includes 50 yd of detonation wire
Fuse (per foot)1/50 ftFuse burns at a rate of one foot per five combat rounds, or two ft per min
VehiclesSizeHandlingTop SpeedToughnessCrewCostNotes
Buckboard/buggy1-116 MPH61+1$75Two-wheeled vehicle drawn by one horse; Pace 12; may run
Carriage3-216 MPH61+3$200Four-wheeled vehicle pulled by one horse; Pace 12; may run
Locomotive11 (Huge)-150 MPH16 (2)2+28$15kHauls train cars; min crew: engineer, boilerman, brakeman
Stagecoach4 (Large)-214 MPH10 (2)2+9$300Larger, enclosed vehicle; drawn by 4 horses; Pace 12; may run
Train Car9 (Huge)012 (2)Varies$8,000Holds up to 100 passengers, or serves as sleeper, lounge, dining, express
Wagon4 (Large)+112 MPH11 (2)1+5$200Four-wheeled vehicle drawn by two horses or oxen; Pace 12; may run
Water VehiclesSizeHandlingTop SpeedToughnessCrewCostNotes
Bateaux2-22 MPH7 (1)1+8$50Flat-bottomed boat for creeks/swamps
Paddlewheel, small13 (Gar)-25 MPH21 (3)6+80$20kCommercial river paddlewheel, for hauling labor, cargo, ferrying
Paddlewheel, large17 (Gar)-25 MPH25 (3)18+400$50kLuxurious vessel with cargo, private rooms